CreatePlayer(integer x, integer y)
Create the Player Sprite at (x,y) coordinates.
//The main function function Main() { //Title of the Room SetTitle("Outside the house"); //Creating Scene and menu CreateScreen("outsideleft","216,287,245,249,281,249,290,237,290,222,312,184,329,166,796,167,796,398,3,398,3,229,57,230,51,258,26,275,41,283,53,285,43,311,75,299,62,326,95,315,117,333,145,317,166,328,169,301,206,293"); //Adding the player CreatePlayer(690,290); //-Windows Window1=CreateInvisibleObject("680,113,711,103,731,74,712,52,681,41,648,53,632,75,652,102"); Window1.description="Window to my bedroom"; Window1.DoorTo("bedroom",95,170); }
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