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Files Structure
The next list will help you to know how the game is structured.
index.html
(Game 'launcher')
imgs
(contains all game graphics)
Etc
(mouse action icons)
Menu
(menu background and action icons)
OverScreens
(graphics on top)
Screens
(game backgrounds)
title.png
Sprites
(game sprites)
Player
(player images)
leftwalk.gif
(player moving left animation)
rightwalk.gif
(player moving right animation)
leftspeak.gif
(player speaking left animation)
rightspeak.gif
(player speaking right animation)
left.gif
(player stop animation)
right.gif
(player stop animation)
js
(The source code files)
engine
(where the magic happens)
actions.js
(take, speak, use objects, etc... functions)
cookies.js
(functions to save game progress)
create.js
(functions to create the menu, the screens, the sprites)
engine.js
(functions used by the game developer)
global.js
(variables and classes)
include.js
(it set all .js files into index.html)
language.js
(language file, modify it to set JSGAM in your own language)
preload.js
(used for preload images)
utils.js
(internal functions)
screens
(here will be stored the code of each screen)
title.js
(main game screen)
Get the latest version
here
.
It works on: